Pokemon Geen verder een mysterie
Pokemon Geen verder een mysterie
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Een momentje after the initial worldwide hype for the series died down, the Pokémon franchise remained strong. A third version was produced for Generation II, focusing on the Legendary Pokémon Suicune.
[374] The title Platinum was chosen to reflect a precious material that "shines" and is different from diamond and pearl and their associations of "love" and "happiness" respectively.[375]
While card games have a long history in Japan, a collectible card game was a relatively new concept there, and at the time not widely known.[151] Because of this, Ishihara had difficulties finding distributors. Sometime in 1995, Ishihara pitched the card game to Nintendo. They agreed to have the cards manufactured, subcontracting an unidentified printing company. However, Nintendo did not want the hassle of having to develop a distribution system from the ground up, i.
[183] It was decided that Pikachu would repeatedly say its own name in various intonations. The role ofwel Pikachu was given to Ikue Otani. During try-outs, Yuyama had Otani voice Pikachu in normal Japanese, as well as in 'Pikachu talk', in which it only said the syllables of its name. Yuyama realized that, even in the latter style ofwel limited communication, Otani was experienced enough to still convey the messages and emotions needed.[184]
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The main games and their spin-offs, the anime, manga, and trading card game are all updated with the new Pokémon properties each time a new generation begins. The franchise began its ninth and current generation with Pokémon Scarlet and Violet, which were released worldwide for the Nintendo Switch on November 18, 2022.
e. finding retailers willing to sell a CCG.[152] Ishihara was then contacted by Satoshi Kayama, director of a small firm called Media Factory. Like Ishihara, Kayama was a bewonderaar of card games. He felt that CCGs would soon rise to prominence in Japan, and had been gathering information on the possibility of developing such a game in some form. When Kayama heard that Creatures had developed a CCG, he contacted Ishihara and offered to distribute it, signing the overeenkomst near the end ofwel 1995.[153]
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“It could be a capsule toy-dispensing machine, a karaoke bar with interesting desserts on display, or eventjes the peppy music heard playing inside train stations.”
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He noted that they took advantage ofwel the Switch's high resolution and TV connectivity to implement the games' gigantic-size core Pokémon mechanic. They envisioned the games' setting to be a "wide-open space" that is different from the traditional route systems and is constantly changing where the player can meet and explore with other players.[420]
Ohmori stated that with the innovation to 3D in X and Y the designers decided to examine more minor aspects concerning with the Pokémon themselves such as their motions, such as when they designed the games' first starter Pokémon to capitalize on its owl-like characteristics with its head "twists round and round." Pokémon producten With the 3DS technologies, the developers are able to design the characters to be more expressive as themselves including different facial expressions and reactions. In addition to portraying Pokémon harmoniously coexisting with people and vice versa in the games, the developers replaced the traditional Gym mechanic with Island Trials, deepening the players' connection with the story and their Pokémon.